Ouverture du PTR 1.32.8 : De nouvelles améliorations côté Graphismes, PvP, Parties personnalisées...
Le PTR 1.32.8 vient d'ouvrir ses portes pour Warcraft III : Reforged. Celui-ci apporte de nouvelles améliorations côté Graphismes, PvP, Parties personnalisées, Gameplay et Interface. Nous retrouvons également une légère modification d'équilibrage pour le Seigneur des cryptes. Retrouvez les détails dans le patch notes ci-dessous.
Patch notes PTR 1.32.8
- Breath of Frost spell effect now displays at full quality in Reforged mode.
- Tuskarr Trapper projectile is no longer invisible in Classic mode.
- Adjusted Priestess of the Moon’s positioning within her selection circle in Reforged mode.
- Fixed an issue that was causing the Classic mode version of the Blood Wizard to not display.
- The spell effect for Dragonhawk Rider’s Aerial Shackles is more visible in Reforged mode.
- The spell effect for Faerie Dragon’s Mana Flare is more visible in Reforged mode.
- The spell effect for Destroyer’s Orb of Annihilation in Reforged mode is larger, to better fit the area it affects.
- The spell effect from Protection Scroll is more visible in Reforged mode.
- Many units that were added in Reforged now have shadows in Classic mode.
- Rokhan’s selection splat is now centered.
- Added obfuscation to player names in FFA games.
- Crypt Lord - Level 2 and Level 3 Carrion Beetles hit points reduced from 330/490 to 275/410.
- Developers’ notes: While we are not doing a full balance pass in this patch, we do want to add a balance tweak. Although we like that the Crypt Lord has provided a new macro-oriented opener for Undead, we have concerns about how effectively it transitions into the mid-game, specifically with how effectively Level 2 beetles are able to harass enemy workers. At the same time, we’d like to preserve the uniqueness of the beetles; that is, that they are permanent summons and have access to Burrow. Therefore, we’re targeting their ability to tank damage. Reducing beetle hit points will require players to pay more attention to their beetles and reduce their ability to damage before being forced to burrow.
- Adjusted the bottom of the Custom games lobby list to keep games at the bottom of the UI from being blocked by the buttons.
- Added tooltips for Custom Game creation options.
- Burrowed Crypt Fiends no longer retain their Web ability after being reanimated via Animate Dead.
- Developers’ notes: This was a legacy bug. While a corner case scenario, it only happened to Crypt Fiends who were literally burrowed, killed then had Animate Dead cast on them, we still wanted to address this since it went against the rules of how Animate Dead is supposed to work.
- Added a tooltip to the Disease Cloud ability on Plague Ward.
- Added a toast when a replay has been successfully downloaded.