PTR 1.30 : Nouvelles modifications d'équilibrage pour les héros et unités

Arkentass | 01/08/2018 à 12h28 - 2

Une nouvelle salve de modifications a été déployée au cours de la soirée d'hier sur le PTR de la mise à jour 1.30 de Warcraft III, après son ouverture début juillet. Plusieurs héros et unités sont concernés par celle-ci, comme vous pouvez le constater via le patch notes ci-dessous! 

Bug Fixes
  • Issuing a build command with other actions queued no longer purges the command queue
  • 24 player games with AI no longer causes starting locations to be merged
  • The glaive thrower damage buff in 1.30 is now applied to the Vorpal Blades upgrade
  • [Mac] Units display ground shadows again
  • Halls of the Dead and Black Citadel gold cost corrected
  • Multiboard minimize icon location is correctly located
  • Defend consistently reflects damage from piercing attacks again – see Appendix

Known Issues
  • Some community maps are missing from the pool, "Fish out of water!"
  • To help visualize and solve mouse cursor lag we have added oscursor to registry that draws the operating system arrow cursor – see Appendix

Hero Balance Changes

Mountain King
Storm Bolt
  • Level 2 damage reduced from 210 to 200
  • Level 3 damage reduced from 325 to 310
Thunder Clap
  • Damage reduced from 65 to 60
  • Damage reduced from 125 to 115
  • Damage reduced from 175 to 160

Far Seer
Far Sight
  • Cooldown for all levels is now 30 seconds
  • Level 1 radius increased from 600 to 900

Pit Lord
Base Stats
  • Increased starting agility from 14 to 15
Cleaving Attack
  • Increased AoE for all levels from 200 to 250
  • Level 1: Increased splash damage from 30% to 40%
  • Level 2: Increased splash damage from 55% to 65%
  • Level 3: Increased splash damage from 80% to 90%

Goblin Tinker
Cluster Rockets
  • Level 2: Increase base damage from 18.75 to 19.75
  • Level 3: Increase base damage from 27.5 to 30.5

Human Balance Changes

Rifleman
Base Stats
  • Decreased attack cooldown from 1.5 to 1.35

Cannon Tower
Tech Tree
  • Fragmentation Shards applies

Upgrades

Defend
  • Damage reduction increased from 40% to 50%
  • Reflection damage increased from 90% to 100%

Fragmentation Shards
Tech Tree
  • Now applies to Cannon Tower

Barrage
Base Stats
  • Increased base damage 12 to 14 (13-14 damage to 15-16 damage)
  • Research button location relocated to (2,1)

Orc Balance Changes

Headhunter
Cost
  • Increased gold cost from 135 to 140
Base Stats
  • Increased range from 450 to 550

Shaman
Bloodlust
  • Mana cost decreased from 40 to 35
  • Increased mana regeneration from 0.67 to 0.72

Witch Doctor
Base Stats
  • Increased mana regeneration from 0.67 to 0.72

Spirit Lodge
Cost
  • Reduced lumber cost from 150 to 135

Items

Orb of Lightning
  • Decreased chance to purge from 35% to 30%

Upgrades

Ensnare
Base Stats
  • Reduced duration for units from 12 seconds to 10 seconds
  • Reduced cooldown from 16 seconds to 15 seconds

Reinforced Defenses
Base Stats
  • Reduced from 200 to 175 lumber
  • Increased gold cost from 50 to 75

Pulverize
Tech Tree
  • Requires War Mill

Spiked Barricades
Cost
  • Level 2: Reduced from 175 to 100 lumber
  • Level 3: Reduced from 275 to 125 lumber

Undead Balance Changes

Necromancer
Base Stats
  • Increased base damage from 7 to 9 (8-9 damage to 10-11 damage)

Skeletal Longevity
Tech Tree
  • Removed upgrade – included in Skeletal Mastery

Skeletal Mastery
Cost
  • Increased gold cost from 125 to 200
  • Increased lumber cost from 150 to 175
Tech Tree
  • Now includes Skeletal Longevity
  • Research button location relocated to (0,1)[/li]

Items

Book of the Dead
  • Changed number of Skeleton Warriors and Skeleton Archers from 4 each to 3 each
  • Changed HP of Skeleton Warrior and Skeleton Archer from 180 to 190

Night Elf Balance Changes

Huntress
base Stats
  • Increase base damage from 15 to 16 (16-18 damage to 17-19)

Tech Tree
  • Sentinel has a 180 second duration

Mountain Giant
Taunt
  • Now activates a second time after 3 seconds
  • Cooldown increased from 15 to 16 seconds

Neutral Balance Changes

Ensnare
  • Ensnare (Neutral Hostile) - Reduced unit duration from 10 seconds to 8 seconds; hero duration from 5 seconds to 3 seconds; increased cooldown from 10 seconds to 15 seconds
  • •Ensnare (Naga) - Reduced unit duration from 15 seconds to 8 seconds; hero duration from 12 seconds to 3 seconds; increased cooldown from 12 seconds to 15 seconds

Cannibalize
  • Creep cannibalize changed from 10hps to 12hps
  • Duration reduced from 33 to 20

Items

Boots of Speed
  • Now have a stock of 2 at game start

Map Updates

(2)RoadToStratholme_LV
  • Revised based on community comments but not yet added to 1v1 pool

(4)TwistedMeadows
  • Red Dragons replaced with Granite Golems to prevent base harass (Thanks Ugrilainen)

Appendix

Defend
Pre-1.30
The immune field was calculated twice:
  • 30%: Reflection : Immune Damage + Reflect Damage
  • 21%: Immune Damage: Immune Damage
  • if not
  • 49%: Take 50% Damage

1.30
  • 30%: Reflection : Immune Damage + Reflect Damage
  • 70%: Take 50% Damage

Mouse Lag
When submitting reports of mouse lag please include a video and system specs. To do so, follow these steps:
  • Run regedit
  • Blizzard entertainment -> warcraft iii -> Video -> Right-click -> New DWORD 32 bit value
  • Value name -> oscursor
  • Set to 1
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