Ouverture du PTR 1.30.1 de Warcraft III : Blizzard corrige de nombreux bugs

Arkentass | 30/08/2018 à 10h28 - 1

Le PTR 1.30.1 de Warcraft III a ouvert ses portes au cours de la soirée d'hier. Celui-ci apporte principalement de nombreuses corrections de bugs, mais également quelques améliorations techniques et changements du coté de certaines cartes. Retrouvez l'ensemble des détails dans le patch notes ci-dessous. 

Specific Changes & Improvements
  • Updated observer API to export more game information
  • Large address aware has been enabled allowing the client to use up to 3GB of memory on some machines
  • When playing using -nativefullscr mouse sensitivity is on point

Bug Fixes
  • [Mac][10.14 Beta] Cursor responds in game
  • Corrected a number of crashes related to sound files
  • Silent map crashes resolved on popular custom maps
  • Maps calling preload() with a file string shorter than 4 characters no longer crash
  • Certain TFT campaign missions no longer crash on load
  • Casting two spells with the same BuffID no longer causes a crash
  • Setting Clan MOTD no longer causes a disconnect
  • Imported files in custom campaigns no longer silently corrupt on save
  • SharedModels/TeamGlow00.tga no longer fails to load
  • Only one instance of the Game Client can be open at a time
  • Muting sound using Ctrl+S or Ctrl+M while a unit is selected no longer triggers the hotkeys for Stop and Move
  • Sound is no longer enabled when the client is minimized in -nativefullscr
  • All ambient sounds return after re-enabling sounds during gameplay
  • Map veto preferences are saved between sessions
  • Resolved sound volume issues for certain spells and ambient footsteps
  • Meat Wagon’s Disease Cloud now deals 2 damage per second
  • Bash tooltip updated from “opponent” to “target”
  • RoC campaign data no longer includes TFT balance changes
  • Defend correctly allows 60% of piercing damage through when not reflected
  • Improved Masonry cost correctly calculated
  • Human fast building speed no longer transfers between structures
  • Abilities with no buff ID no longer stack indefinitely
  • Dirt and grass cliff tiles are no longer replacing other tiles
  • Allied heroes with shared control appear in the UI again
  • Empty strings in the Italian local no longer display

Map Updates

(2)Amazonia
  • Drop rate for Lightning Shield reduced to 50%
  • Creep camps no longer agro other creep camps
  • Kobold Taskmaster now drops Level 2 permanent instead of Level 2 charged

(2)Swamped Temple
  • Removed hidden unbuildable terrain
  • Removed locations where towers could be built on cliffs
  • Corrected map description

(2)Road to Stratholme LV
  • Removed a location where units could be dropped and not attacked

(4)Twisted Meadows
  • Tree locations reverted to 1.29
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